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Week 7 Session: Hostile Object Safari

Leaving the screen — doors, chairs, packaging and vending machines that tell you the wrong thing about how to use them

19 April 2027

Before the session

Go looking, ideally on campus or on your way in: doors, chairs, packaging, transport, bathrooms, signs, vending machines, road layouts, furniture and kitchen appliances all count.

In the session

Hostile Object Safari: for each of five objects, answer what it looks like you should do, what you actually have to do, and why the difference is confusing rather than merely awkward. Affordances and expectations exist everywhere design does — this is the week the course stops pretending “interface” means “screen.”

Afterwards

Hold onto your five objects; week 8 treats an entire process the same way you just treated a door.

The spec

What you bring to the session. Written so a reader can tell whether it has been met without asking you.

Teaching team