Week 10 · 3 May 2027 · Tutorial

Negotiation Simulation

Scripted rounds against a staff member playing the other side, with one hard rule: every student says the number out loud, in the room, at least once.

negotiation simulationThis week's lecture →

Term of the week

the negotiation flinch — The half-second in which your face answers the salary question before you do. Entry-level negotiation is narrower than the internet claims but it is never zero, and the flinch is what costs you the parts that were available.

Say the number. That is the hard rule, and it is the only rule this tutorial enforces without discussion: before you leave, you will have said a specific figure aloud, to a person whose face is doing something in response, at least once. Not a range you retreat into. A number.

The reason is narrow and practical. The negotiation flinch is a motor habit, not a knowledge gap — you already know the number, and you have probably read three articles about saying it. Reading about it does not touch the half-second where your voice goes up at the end. Repetition does.

How the rounds run

Your convenor plays the other side, badly at first and then properly. Four rounds, six minutes each, rotating who is in the chair while the rest of the room watches the flinch happen to somebody else, which is instructive in a way watching it happen to you never is.

Round one is the number. Round two is the number after a pause you do not fill. Round three is everything other than money, because at entry level that is where most of the actual movement lives. Round four is the decline.

Each stream negotiates what is genuinely open in its field, which is not the same list:

  • Technical Practice — scope, level, which team, and the expectations attached to a take-home, including how many unpaid hours it assumes.
  • Creative and Communications Practice — rates, usage rights, and refusing an unpaid test brief. Usage rights are where entry-level people lose the most and know about it the least.
  • Commercial and Public Practice — start date, rotation preference and grad-stream choice, plus learning to identify the bands that are genuinely fixed by policy so you spend your ask on something that can move.

Declining without burning the contact

The fourth round is the one students say they did not expect to need and later say they used first. A decline is a message you will send to someone who may hire you in three years: it is prompt, it names the decision as yours, it gives one honest non-insulting reason, and it does not invent a competing offer that does not exist. Then it stops. Most burnt contacts are burnt by the fourth paragraph, not the first.

This morning’s guest relay gave you three practitioners telling you what they wish candidates had asked. Today you ask it, out loud, to someone who can answer back.

Leaving with

Dossier §11: one negotiation script, one decline script, and the question set you will actually use — each written as sentences you can say, not notes about sentences you might say.

This week, by stream

Your stream's version

Stream 01 of 03

Technical Practice

Scope, level, team allocation, and what a take-home is allowed to cost you.

Stream 02 of 03

Creative and Communications Practice

Rates, usage rights, and declining an unpaid test brief without losing the contact.

Stream 03 of 03

Commercial and Public Practice

Start date, rotation preference, grad-stream choice, and what is fixed by policy.

Who's running this one

Teaching team