Colophon · credits · house rules

The shelf

Three games that arrived without being chosen, each given the how-to-play manual it lost. The directory out front is built in the shape a 1996 web guide used, because that is the shape a list of things took before search made lists unnecessary.

What it is made of

Plain HTML and one stylesheet. No JavaScript — not as a restriction worked around, but because nothing here needs it: the navigation is links, the layout is a grid, and the artwork is CSS. The balloons on the Bow and Arrow page are pseudo-elements, the archer in its margin is inline SVG, the card backs on the Solitaire page are repeating gradients, and every tile in the Chip's Challenge legend and board is a styled div. The only bitmaps on the site are the three screenshots, and each is captioned and credited below.

Each page wears its own game's palette because colour is most of what survives in anybody's memory of these games: a green field, a green table, a grey tile floor. What you will not find is a recreation of any game's window. A title bar and a menu strip would make each page a picture of an old thing sitting inside a modern document; using the game's own materials as the page's furniture makes the era the page's skin instead.

Screenshot credits

Three screenshots are reproduced here for commentary and illustration. All rights remain with their respective rights holders; none of this artwork is ours.

What was deliberately left out

Fidelity to 1996 is not worth being unreadable in 2026. Four period habits are missing on purpose:

Sources

Every factual claim on the three manual pages is listed in that page's “Checked facts” box together with what it was checked against. The rules were taken from documentation rather than from memory, which matters more than it sounds: memory has been quietly rewriting these games for thirty years, and two claims that felt certain turned out to be wrong when checked.

If a claim on this site is not in one of those boxes, treat it as somebody's recollection rather than documentation. That distinction is the only thing separating an archive from a story about an archive.