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Week 11 Session: Redemption Studio

Returning to your original bad system to fix it, without destroying whatever legitimate goal it was actually serving

17 May 2027

Before the session

Bring your redesign in progress, plus a plain answer to what caused the original problem — not just what was wrong with it.

In the session

Redemption Studio: you present your final-project system in five steps — Original → Problem → Cause → Constraints → Proposed Redesign — and your peers challenge the redesign by naming any stakeholder or requirement it looks like you’ve ignored. The constraint that makes this hard is the same one from week 5, run in reverse: make it better without destroying the original system’s legitimate goals.

Afterwards

This is the payoff of the whole semester’s arc — observation, psychology, manipulation, creation, testing, ethics, redesign — landing in one project. The Redemption Project is presented next week.

The spec

What you bring to the session. Written so a reader can tell whether it has been met without asking you.

Teaching team