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Week 5: Make It Worse

Your first build: taking something that works and making it deliberately, specifically worse

An old CRT monitor cluttered with overlapping pop-ups and a "Continue" button, beside a mug reading "Good design is boring" and sticky notes reading "Just one more step..." and "You almost had it!"

22 March 2027

Weeks 1 through 4 were analytical: recognise, explain, name. Week 5 is the first exercise that asks you to build, and the constraint that makes it hard is the one worth sitting with — make it significantly worse, without removing any functionality and without actually breaking it. Deleting a feature is not a design decision in the sense this course cares about; introducing friction that a user has to work through is.

Outline

Teaching team