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Schedule

Every teaching week and every due date in SLOP8223, in the order they happen.

Twelve Tuesday lectures from 21 July 2026 to 20 October 2026, with a two-week break after week 6. The order is the argument: the weeks follow the sequence of decisions the game forces on a player, from the roll you are handed to the design of the mode that handed it to you. Nothing here is optional and nothing is assessed that is not taught before it is due.

Teaching weeks and assessment due dates for SLOP8223
WeekDateTeachingConstraints
121 July 2026ARAM Takes Choices Away — That's the Point

Removing choice does not remove strategy; it relocates it.

  • no pick
  • no recall
  • one lane
  • forced contact
228 July 2026Your Champion Is a Constraint, Not a Build Guide

A champion's usual build is a weaker guide than what this particular team needs it to do.

  • no pick
34 August 2026A Reroll Is Not Free

Rerolling an acceptable champion in search of a better one is usually a losing trade.

  • no pick
411 August 2026The Best Augment Is Not Always the Strongest Augment

A statistically stronger augment can still be the wrong pick in this game.

  • no pick
518 August 2026The Recommended Build Is Often Wrong

Recommendation systems are priors, not decisions, and limited purchasing punishes following them.

  • no recall
625 August 2026Five Random Champions Still Form a Composition

A composition nobody drafted still has a win condition, and reading it is a skill.

  • no pick
Due28 August 2026Assignment 1: One roll, explained

Worth 25% of the course mark.

25%
Teaching break — 2 weeks. Lectures resume 15 September 2026.
715 September 2026One Lane Does Not Mean No Space

Removing the map does not remove spatial decisions; it compresses them.

  • one lane
822 September 2026Most Teamfights Are Lost Before They Start

Fight outcomes are usually settled by conditions set before the first ability is cast.

  • forced contact
929 September 2026Death Can Be the Correct Play

Death is a resource whenever timing converts it into future advantage.

  • no recall
106 October 2026The Correct Build Should Change Mid-Game

Consistency with an earlier plan becomes a fault once the information it rested on has changed.

  • no recall
Due9 October 2026Assignment 2: Read the Game

Worth 25% of the course mark.

25%
1113 October 2026Playing From Behind Is a Different Game

Playing from behind is not the same strategy played more safely; the correct strategy itself changes.

  • forced contact
  • one lane
1220 October 2026Is ARAM Balanced, or Merely Corrected?

A mode that requires continuous per-champion correction is maintained rather than balanced.

  • no pick
  • no recall
  • one lane
  • forced contact
Due13 November 2026Final: One Game, Twelve Decisions

Worth 50% of the course mark.

50%

The four constraints

The last column names which of the mode's four removals the week is about. They are the course's whole vocabulary, and a week that names none of them would have drifted off the subject.

no pick
You do not choose your champion.
no recall
You cannot retreat and reset at will.
one lane
There is no map to rotate around.
forced contact
You cannot decline the fight.