SLOP1744 · Week 3

The Exchange

George Curious — what’s it worth?

Yu Tobe — make it worth telling

George Curious

What’s it worth?

Crossing 1 was free

You spent attention and some nerve. If it went badly you walked away no worse off.

This one has a price: you put a real thing up before you know what’s coming back.

George Curious

No cash. On purpose.

Money doesn’t price a social exchange. It ends one.

Ariely’s version: people will happily help you move a couch for nothing, and refuse to help you move it for three dollars. Introduce a price and the favour stops being a favour — it becomes a badly paid job.

George Curious

What a gift obliges

Mauss, writing in 1925 about gift economies, found the same three-part obligation everywhere he looked: to give, to receive, and to repay.

A purchase creates none of them. That’s the whole reason money is banned this fortnight — a receipt settles the account, and a settled account is the end of the relationship, not the start of one.

George Curious

Pick your currency

Object. A badge, a book, half a sandwich.

Favour. Carrying a busker’s amp between sets.

Tip. Something you know about this campus that they don’t.

Skill. Proofreading, a language, fixing a bike chain.

It matters less which one than whether you’d have handed it over if nobody were marking you.

George Curious

Name your price first

You say what you’re offering before you know what’s coming back, and let the other person set the rest of the rate.

Wait to see what they’ll offer and you haven’t made a trade. You’ve run an auction.

George Curious

Every trade has a rate

Whether or not you did the arithmetic beforehand — and you only find out what it was afterwards.

The Exchange Rate, next week: what you put in, what came out, and whether you’d call that fair. “Fair” isn’t the only acceptable answer.

George Curious

“Did you do the thing” is easy.

“Was it worth doing” is the question — and it’s the one I’ll still be asking you in week 12.

George Curious

Yu Tobe

Make it worth telling

Nobody watches a video where nothing happens.

Yu Tobe

Last week you all stood up and reported

Some of those, the room leaned in for. Some died on the way out of your mouth.

The difference wasn’t how well you told it.

Yu Tobe

A boring report-back isn’t a bad grade waiting to happen

It’s a sign the trade needed another pass.

You can’t narrate your way out of an interaction where nothing was at stake. So stop fixing the telling, and fix the thing you’re telling about.

Yu Tobe

What’s actually checked

  • you offered or asked for something real with a stranger this week — a tip, a favour, a small object, a skill
  • no money changed hands
  • you can say what you expected to get back before you knew whether you got it
  • you came away with a clip of whatever changed hands — second of your five

Make a Trade

Yu Tobe

Storyboard it

What you wanted. What you offered instead. The bit you’d cut if you only had thirty seconds — the same three questions the room asks next week.

Once upona time…Every day…One day…Becauseof that…No “one day” in your trade means there isn’t a trade yet.

Yu Tobe

The clip

One per Crossing, five by the end, and they play as one video in week 12 — see Legacy.

A clip isn’t documentation. It’s the thirty seconds that prove the thing happened to somebody who wasn’t there.

It’s also yours, of your Crossing — not a recording of the person you traded with. Want them in it? Ask first, record the yes, and shoot a version without them anyway; consent can be taken back. Policies is the short version.

Yu Tobe

You already have one.

Go and watch your Crossing 1 clip. Would you watch it if it weren’t yours?

Yu Tobe

This week

  1. Make the trade. No money.
  2. Name your price before you know theirs.
  3. Get the clip — second of five.
  4. Turn up next week with the rate.

Make a Trade →

Yu Tobe