Assessment
Every piece of graded work in the course, what it is worth, and when it is due.
Four pieces. Assignment 1 produces a curve. Assignment 2 picks one point on that curve and measures what else moved. The final is that one number, defended. The tutorial quizzes run alongside, one number a week, and are the record of how you got there.
Nothing here is marked on whether your change made the game better. All of it is marked on whether someone else could check.
- 20%Week 7
Assignment 1: One constant, six values
Due 23 April 2027Step one number in the specimen's rules evenly across six values and show what difficulty did in response.
- 25%Week 9
Assignment 2: Nothing broke
Due 7 May 2027Take one value from your Assignment 1 curve and show that moving the game there did not kill an option or hand the win to a lazy player.
- 20%Week 12
Tutorial quizzes
Due 27 May 2027Twelve five-minute quizzes, one at the end of every tutorial. Each asks for the number you just measured. Best ten count, 2% each.
- 35%Week 12
Final: Defend a number
Due 28 May 2027One change to one constant in the specimen, defended in seven parts in under ten minutes.