News

Vantage Interactive Teases Nightfall Chronicles Sequel

Posted March 3, 2004 · Staff Report

A cryptic teaser site appeared overnight at a domain registered to Vantage Interactive, showing nothing but a countdown clock and a single line of dialogue from Nightfall Chronicles' antagonist. The studio declined to comment beyond "watch this space." We'll have more as soon as anything is confirmed.

Redline Studios Confirms Turbo Rift Delay to Q1

Posted February 26, 2004 · Staff Report

Turbo Rift: Redline will now ship in the first quarter of next year, Redline Studios confirmed in a statement this morning. "We'd rather ship the game we promised than the game we scheduled," the statement read. No word yet on whether the delay affects the promised split-screen mode.

Industry Roundup: Console Price Cuts Rumored for Holiday Season

Posted February 19, 2004 · Staff Report

Multiple retail sources tell GameVault that at least one major console manufacturer is planning a price cut ahead of the holiday shopping season. Nothing is official, and manufacturers have historically denied these rumors right up until the cut is announced, so treat this as exactly the rumor it is.

BlackForge Software Announces Steel Vanguard Tactics Expansion

Posted February 12, 2004 · Staff Report

BlackForge Software confirmed a standalone expansion pack for Steel Vanguard Tactics, adding a new desert campaign and a squad customization system the base game shipped without. No release date yet, but the studio says it's "further along than you'd think."

Handheld Foundry Ports Pocket Dungeon Raiders to GBA SP

Posted February 5, 2004 · Staff Report

A quiet patch note revealed optimisation work aimed squarely at the GBA SP's brighter screen and clamshell form factor. Handheld Foundry says existing cartridges will work fine on either model — this is a lighting and battery-life tweak, not a new SKU.

GameVault Exclusive: Behind the Scenes with Nomad Circuit Games

Posted January 29, 2004 · Staff Report

We spent an afternoon at Nomad Circuit Games' studio to see how Grid Runner Zero's arenas get built. Short version: a whiteboard, a lot of grey-boxing, and a surprising amount of arguing about spawn point placement. Full studio tour coming next month.