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MATHZILLA

(mock-up -- this page is a tribute to a game that never shipped, not a playable build)

▶ Play Now!

A hundred-foot lizard is stomping toward the city, and the only thing standing between it and downtown is your arithmetic. MATHZILLA is the "educational" entry in the lineup: every stomp the monster takes is timed to a countdown, and the only way to push it back a step is to solve the equation flashing over its head before the clock runs out.

It's exactly the kind of game a teacher would show you on the classroom projector and call "a nice change of pace" -- and it worked, because nobody wants to be the kid who let the lizard reach the harbour.

How to Play

  • Read the equation above Mathzilla's head.
  • Type the answer before the countdown bar empties.
  • Correct answers push the monster back one city block.
  • Wrong answers (or running out of time) let it advance.
  • Equations get harder -- and the clock gets shorter -- the closer it gets to downtown.
This Week's High Scores
Rank Player Score
1 mathzillafan92 210,600
2 lilypadleaper 176,220
3 xXBlockLordXx 159,015
4 sav_the_frog 140,880

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