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Week 1: What formalizing an instinct even means

Orientation — a short history of poker theory, what this course means by "formalize," and the folk claims we'll spend the semester cashing in

22 February 2027

A short history

Poker strategy used to travel as folklore: rules of thumb passed between players, refined by table experience and argument, rarely written down as anything you could check. David Sklansky’s The Theory of Poker (1987) was an early attempt to state some of that folklore as general principles — the Fundamental Theorem of Poker among them. Bill Chen and Jerrod Ankenman’s The Mathematics of Poker (2006) pushed further, applying real game theory to betting and bluffing rather than just probability. Then the game theory stopped being aspirational: in 2015 a program called Cepheus, built at the University of Alberta, essentially solved heads-up limit hold ‘em, and by 2019 Carnegie Mellon and Facebook AI’s Pluribus was beating elite professionals at six-player no-limit — not by simulating intuition, but by computing an equilibrium.

That is the arc this course walks in reverse. Solvers now exist that can tell you, for a given spot, exactly what a game-theoretically optimal player would do. What they don’t automatically tell you is which pieces of the older folklore they vindicate, which they quietly correct, and which turn out to be about a different game than the one being played. That’s the gap this course lives in.

What “formalize” means here

A claim is formalized, for this course’s purposes, when it has been turned from an assertion into a computation: a stated assumption, a derivation or enumeration from that assumption, and a number at the end that could in principle be wrong. “Position is power” is not formalized. “In this toy game, the button’s equilibrium EV is 0.5 big blinds higher than the big blind’s, holding ranges fixed” is. The second one is smaller and more annoying to state — that shrinkage is the whole exercise.

Four claims we will cash in later

These are stated now, deliberately, so that when each is resolved it’s recognisably an answer to a question this page asked in week 1:

Worked example: how good is 22, really?

Pocket twos is the weakest possible starting pocket pair, and table folklore treats it as barely worth playing. Against a specific strong hand it’s a clear underdog. But “how good is a hand” is usually asked implicitly against the field — against a hand no better or worse than average. So: what is 22’s equity against a uniformly random two-card hand, run to the river?

There’s no shortcut formula for this — it depends on the full distribution of possible opponent hands and every possible five-card board, which is too large a space to enumerate exactly inside a fast test (billions of board/opponent combinations). So this course’s harness computes it the honest approximate way: a seeded Monte Carlo simulation, deterministic and reproducible, not eyeballed and not copied from somewhere else.

22 holds ≈50.4% equity against a random hand (Monte Carlo, 300,000 simulated hands, seed 42, 95% confidence interval ±0.2 percentage points).

Two things worth sitting with. First, the number is close to a coin flip — “the worst pocket pair” is still a very slight favourite against an unweighted random hand, because most random hands are unpaired and a made pair starts ahead of most of those. Second, notice what the claim actually is and isn’t: it says nothing about 22 against a hand that isn’t random — against a range a real opponent would actually play, the answer moves, and by how much is exactly the kind of question week 6 comes back to.

Before next week

Read the syllabus outline on the assessments page and come to the first Problem Session able to state, in your own words, what would have to be true for a folk poker claim to count as “formalized” under this course’s definition.

Teaching team