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Accessibility adaptation

The week 11 checkpoint — an earlier prototype adapted to scanning input, with an honest account of what broke

Due 10 May 2027 · Weight 15%

Take a prototype built for direct, player-timed input, and make it work for someone whose only input is a single, well-timed confirm.

The adaptation doesn’t need to be elegant — it needs to work, and the account of what didn’t survive the change needs to be specific enough that someone who hasn’t seen your prototype could still learn something from it.

What you submit

The adapted prototype, and a written account (no fixed length, but vague answers like “it was harder to play” will be marked down) of exactly what broke and what you changed to fix or accept it.

The spec

The brief poses the problem and leaves room for a response. The spec is the fixed part: what a marker checks. Some lines can be checked mechanically; the rest call for judgement.

How it is marked

CriterionWeight
The adaptation is actually playable via a scanning cursor50%
Specificity and honesty of the written account50%