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Week 4: Case Study — The EVE Online Economy

A decade of Monthly Economic Reports, read as what they are — one of the largest publicly available datasets on a virtual economy anywhere.

15 March 2027

Open the slides

EVE Online is the closest thing this course has to a controlled experiment running for over two decades: one server, one currency, one economy, and a developer that has published a Monthly Economic Report — ISK faucets and sinks, mineral price indices, production and destruction values, regional market activity — for years. No other virtual economy this course touches has anything close to that public a record.

What’s actually in a Monthly Economic Report

Slides walks through how to read one: where the faucet/sink breakdown lives, what “Active ISK Delta” means and why it spikes after every expansion, and why destruction value (ships blown up) counts as an economic indicator at all — in EVE, blowing things up is the dominant currency sink, not an accident of combat.

The lecture’s throughline

Two moments where a trend visible in the published data came first, and a deliberate design intervention followed it:

Exact ore-to-security-band assignments have shifted more than once since 2020 (most recently around the 2024 Equinox and 2025 mining reworks). What this course asks you to read from the MER is the pattern — CCP deliberately denying any one region full self-sufficiency — not a specific patch’s current table; check CCP’s own patch notes before citing a precise assignment in an assessment.

Before the assessment

The Market Data Report (due this week) asks you to do a smaller version of this reading exercise against a report you haven’t seen in class. Start early — the reports reward slow reading, not skimming.

Teaching team