Week 11 Lobby Lab: Draft, don't play
A full Captains Mode draft against a real opposing team, justified aloud pick by pick, and then not played
20 May 2027
What to bring#
Your Assignment 4 team, formed this week.
How it runs#
A Captains Mode draft, drafted but not played. Two teams facing each other, every ban and every pick justified aloud. Run it twice, swapping captains, so the job is not one person’s for the whole semester.
The exact order of the ban and pick phases is confirmed when the course’s facts file lands; the drill works from whatever the client presents on the day.
How you know it went well#
Every ban has a reason that names something specific you could not beat, and your team agrees on when in a game it expects to be strongest.
Three separate things land in this week, and they are worth keeping apart: Assignment 3 is due at noon tomorrow; Assignment 4 teams form this week; and this is the only draft rehearsal before match day.
The spec
What the tutor is checking for by the end of the session — not that you understood the drill, but that you did it, in a form somebody else in the room could confirm.
- your team completed a full Captains Mode draft
- your team could name, for every ban, the specific matchup or plan it closed off
- you can say at which stage of the game your lineup intends to win
Teaching team
- Grace "Banphase" Nakamura — tutor