Every piece of graded work in the course, what it is worth, and when it is due.
Assessment#
Every piece of graded work in the course, what it is worth, and when it is due.
Fail-State Postmortem
Take one real game's failure design apart using the taxonomy from weeks 1 and 2, and say what it's actually forgiving
Due 22 March 2027 · Weight: 30%
Design a Checkpoint System
A mechanical design exercise — specify a save policy for a game of your choosing and defend the trade-off it makes
Due 19 April 2027 · Weight: 30%
Final Project: Build a Fail State
The capstone — design and justify an original fail state, then present it to the class in week 12
Due 24 May 2027 · Weight: 40%