Lectures
Twelve concise theory sessions that feed directly into the champion practice loop.
12 weeks · one evolving playbook
Each lecture gives the next Champion Lab a decision model: plan a test, run it, review evidence, revise the rule, and schedule the next challenge.
- 01FoundationWeeks 01–03
Mechanics, wave state, repeatability
- 02Counter LabWeeks 04–07
Hypotheses, setup, pressure tests
- 03Map TransferWeeks 08–10
Review, objectives, teamfights
- 04Mastery AuditWeeks 11–12
Re-test and defend the playbook

W01 / Build a mastery loop
Establish a champion baseline, define observable goals, and turn every match into the next training decision.
Week 1 · 22 February 2027

W02 / Champion identity and mechanics
Convert a champion kit into repeatable drills for spacing, combos, cooldowns, resource use, and escape routes.
Week 2 · 1 March 2027

W03 / Trade through the wave
Read minion states, level timings, health budgets, and recall windows before deciding whether a trade is actually good.
Week 3 · 8 March 2027

W04 / Model every lane opponent
Classify range, sustain, all-in, disengage, scaling, and jungle pressure to create testable matchup hypotheses.
Week 4 · 15 March 2027

W05 / Review without hindsight bias
Use timestamped replay evidence to distinguish a poor decision from a reasonable decision with a bad result.
Week 5 · 22 March 2027

W06 / Adapt runes, items, and skill order
Treat setups as responses to threats and win conditions, then document when a default should be replaced.
Week 6 · 29 March 2027

W07 / Survive pressure and track the jungler
Combine wave position, pathing clues, vision timing, and weak-side objectives into a plan that preserves agency.
Week 7 · 5 April 2027

W08 / Turn lane knowledge into mid-game tempo
Decide when to hold side lane, move first, trade objectives, or group by comparing the next two waves and map timers.
Week 8 · 12 April 2027

W09 / Enter teamfights with a job
Define target access, peel, flank, zone, and retreat triggers before the fight removes time to think.
Week 9 · 19 April 2027

W10 / Build the full-roster interaction map
Extend lane mastery into a searchable map of threats, interrupts, mobility, range, and teamfight interactions across the roster.
Week 10 · 26 April 2027

W11 / Pressure-test the hardest counters
Re-run the ten most difficult interactions across three cycles and audit whether revised rules still hold under pressure.
Week 11 · 3 May 2027

W12 / Maintain mastery across patches
Synthesize mechanics, matchup, and global evidence into a living playbook that can be revalidated after change.
Week 12 · 10 May 2027