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Week 2: Counters, ticks and the cost of an action

The second and last lecture — Final Fantasy X's counter model worked through on the board, because it's the one piece of arithmetic worth doing together

1 March 2027

Open the slides

The course’s other lecture, and the only one that does arithmetic on the board.

Final Fantasy X’s initiative counter is the clearest system in the genre for this, because its three inputs are documented and its output is printed on the HUD, so a model can be checked rather than believed. We build it here and you finish it in the session.

On the board

Open the slides for the same material in the order it’s delivered.

After this the lectures stop. Weeks 3 to 12 are sessions, on the grounds that watching somebody else model a system is the second-best way to learn it.

Teaching team