Kelsen Mbatha
Tutor. Ranked-play background; runs the Lab in week 3 and marks the short-loop half of the course.
- Affiliation
- School of Applied Attention, Slop University
- k.mbatha@slop.university
- Contact
I climbed to Master twice on two different accounts, four years apart, and the second climb took a third of the games. Nothing about my mechanics improved that much in between. What changed is that the second time I knew, at every point in a match, what the next ninety seconds were for.
That is the only thing I am trying to get across in weeks 2 to 5. A ranked match is not engaging because it is exciting. It is engaging because it never leaves you without a job. Wave states, camp timers, objective spawns — the game is a machine for making sure you always know what you are supposed to be doing right now, and the moment you don’t, you feel it as loss.
Most study blocks are the opposite. You sit down for half an hour with nothing telling you what the next ninety seconds are for, and the honest answer is that about half of that half hour goes nowhere.
I mark the first assessment. I am not interested in how elaborate your mechanism is. I want to watch you use it, and I want it to survive you being tired.