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Week 2 Studio: Getting three emulators running

Hands-on setup and first boot for a PC, console, and browser/Flash target

1 March 2027

Before the studio

Bring the toolchain installed in week 1. If any of the three emulators didn’t install cleanly, say so at the start of studio rather than debugging it alone.

In the studio

Three stations, one per platform, each with a supplied game to boot. The goal isn’t depth yet — it’s a clean first boot on all three, so that when something doesn’t boot later in the semester you already know what a working setup looks like.

Afterwards

Keep notes on any platform-specific quirk you hit (a missing BIOS file, a codec Ruffle doesn’t support). You’ll likely hit a version of it again once you’re working with your own artifact.

The spec

What you bring to the session. Written so a reader can tell whether it has been met without asking you.

Teaching team