A complaint about balance is a prediction

SLOP2875 · Week 1

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“The boss is too hard.”

That is not an opinion

It is a prediction.

Nobody has written it down yet.

Every balance argument hides a number

“Too hard” means fewer players get past this point than the designer meant.

How many? Out of how many?

An argument nobody can lose is not worth having

One game, twelve weeks

Close Quarters. A run lasts 120 s.

The first boss arrives at 40 s. Kill it within 26 s or the run ends.

You will not play it until week ten.

An opinion

“You can skip the upgrades and still get past the first boss.”

The same thing, as a prediction

A player who takes no upgrades is still alive after 66 s

in at least 1 run out of 15.

0 out of 15

What it cost to find out

15 runs

63 ms

Less time than it took to read this slide.

The semester

  1. The measuring instrument
  2. Players and distributions
  3. Options and gates
  4. The edges of measurement
  5. Different players

Thursday

Three predictions about Close Quarters.

Each with a number, a unit and a run count.

The one most likely to be wrong is tested in week three.

No playing.

Written down, it can be wrong

That is the whole point of writing it down.

Week 1, in full

The page for this week has the numbers and where they came from.

The whole semester