# Site ## Pages - [Page not found](https://comp4020-agentic-coding-studio.github.io/comp4020-ass2-pangxuancong/404/): That page doesn't exist, or it has moved since you last looked - [Assessment](https://comp4020-agentic-coding-studio.github.io/comp4020-ass2-pangxuancong/assessments/): Three pieces of written work at 25, 25 and 50, all marked on the same four criteria. - [Assignment 1: One roll, explained](https://comp4020-agentic-coding-studio.github.io/comp4020-ass2-pangxuancong/assessments/assignment-1/): A champion, a reroll state, three augment tiers and an opening item, none of them chosen by you — account for what you did with them - [Assignment 2: Read the Game](https://comp4020-agentic-coding-studio.github.io/comp4020-ass2-pangxuancong/assessments/assignment-2/): Both team compositions and one frozen mid-game state — name the win condition, the threat, and what you would change about how you are playing - [Final: One Game, Twelve Decisions](https://comp4020-agentic-coding-studio.github.io/comp4020-ass2-pangxuancong/assessments/final-project/): One game from champion roll to nexus, stopped twelve times — decide at each stop, then write the post-game analysis - [Lectures](https://comp4020-agentic-coding-studio.github.io/comp4020-ass2-pangxuancong/lectures/): Twelve teaching weeks, ordered by the sequence of decisions the mode forces on a player. - [ARAM Takes Choices Away — That's the Point](https://comp4020-agentic-coding-studio.github.io/comp4020-ass2-pangxuancong/lectures/week-01/): The course thesis: what remains strategic once draft, lanes, recall and macro are taken away - [Your Champion Is a Constraint, Not a Build Guide](https://comp4020-agentic-coding-studio.github.io/comp4020-ass2-pangxuancong/lectures/week-02/): Reading a randomly assigned champion for what this game needs it to do - [A Reroll Is Not Free](https://comp4020-agentic-coding-studio.github.io/comp4020-ass2-pangxuancong/lectures/week-03/): Opportunity cost and option value in the one pre-game choice the mode allows - [The Best Augment Is Not Always the Strongest Augment](https://comp4020-agentic-coding-studio.github.io/comp4020-ass2-pangxuancong/lectures/week-04/): Why population-level augment strength fails to settle an individual decision - [The Recommended Build Is Often Wrong](https://comp4020-agentic-coding-studio.github.io/comp4020-ass2-pangxuancong/lectures/week-05/): Contextual itemisation under a purchasing window you do not control - [Five Random Champions Still Form a Composition](https://comp4020-agentic-coding-studio.github.io/comp4020-ass2-pangxuancong/lectures/week-06/): Reading the win condition of a team nobody drafted - [One Lane Does Not Mean No Space](https://comp4020-agentic-coding-studio.github.io/comp4020-ass2-pangxuancong/lectures/week-07/): Spacing, threat zones and range control when the map offers nowhere else to be - [Most Teamfights Are Lost Before They Start](https://comp4020-agentic-coding-studio.github.io/comp4020-ass2-pangxuancong/lectures/week-08/): The conditions that decide a fight before anyone commits to it - [Death Can Be the Correct Play](https://comp4020-agentic-coding-studio.github.io/comp4020-ass2-pangxuancong/lectures/week-09/): Death timers, unspent gold and synchronised resets as a tempo decision - [The Correct Build Should Change Mid-Game](https://comp4020-agentic-coding-studio.github.io/comp4020-ass2-pangxuancong/lectures/week-10/): Re-evaluation, abandoned plans and the cost of sunk-cost thinking - [Playing From Behind Is a Different Game](https://comp4020-agentic-coding-studio.github.io/comp4020-ass2-pangxuancong/lectures/week-11/): Why disadvantage changes the correct strategy rather than merely demanding caution - [Is ARAM Balanced, or Merely Corrected?](https://comp4020-agentic-coding-studio.github.io/comp4020-ass2-pangxuancong/lectures/week-12/): Turning the course's analytical framework back onto Riot's design of the mode - [People](https://comp4020-agentic-coding-studio.github.io/comp4020-ass2-pangxuancong/people/): Who teaches SLOP8223, and how to reach them. - [Spike](https://comp4020-agentic-coding-studio.github.io/comp4020-ass2-pangxuancong/people/spike/): Convener of SLOP8223. Argues that the interesting part of any game is the part the player was not allowed to choose. - [Policies and support](https://comp4020-agentic-coding-studio.github.io/comp4020-ass2-pangxuancong/policies/): Course-wide rules on submission, extensions, academic integrity, the use of generative tools, patch discipline, and where to get help.