# Site ## Pages - [Page not found](https://comp4020-agentic-coding-studio.github.io/comp4020-ass2-StudyRem/404/): That page doesn't exist, or it has moved since you last looked - [Assessment](https://comp4020-agentic-coding-studio.github.io/comp4020-ass2-StudyRem/assessments/): Every piece of graded work in the course, what it is worth, and when it is due. - [Balance Patch Notes](https://comp4020-agentic-coding-studio.github.io/comp4020-ass2-StudyRem/assessments/balance-patch-notes/): Given cost and performance data for a small set of competing in-game options, build a real cost-effectiveness ratio and write the patch notes for the numeric change it justifies. - [Capstone: Economic Intervention Report](https://comp4020-agentic-coding-studio.github.io/comp4020-ass2-StudyRem/assessments/capstone-economic-intervention-report/): Pick one real, documented virtual economy, identify one real problem in it, and propose a scoped, justified intervention using the numerical and mechanism-design tools built across the semester. - [Market Data Report](https://comp4020-agentic-coding-studio.github.io/comp4020-ass2-StudyRem/assessments/market-data-report/): Take a slice of real, published market data from a virtual economy and produce a short report identifying its faucets, its sinks, and one place the two are out of balance. - [Scandal Case Study Essay](https://comp4020-agentic-coding-studio.github.io/comp4020-ass2-StudyRem/assessments/scandal-case-study-essay/): Pick one documented market-manipulation incident from a real virtual economy and explain the mechanism it exploited well enough that a reader could see how to design against it. - [Glossary](https://comp4020-agentic-coding-studio.github.io/comp4020-ass2-StudyRem/glossary/): Plain-language definitions for the EVE Online, World of Warcraft and Old School RuneScape terms used across the course's lectures, sessions and assessments. - [Lectures](https://comp4020-agentic-coding-studio.github.io/comp4020-ass2-StudyRem/lectures/): What is covered, week by week, and which topics each lecture draws on. - [Week 1: Economies as Designed Systems](https://comp4020-agentic-coding-studio.github.io/comp4020-ass2-StudyRem/lectures/week-01/): Why a virtual economy is not a metaphor for a real one --- it's a system someone wrote code for, with all the same failure modes a bad API has. - [Week 2: Faucets and Sinks](https://comp4020-agentic-coding-studio.github.io/comp4020-ass2-StudyRem/lectures/week-02/): The two pipes every game economy runs on — where currency comes from, and where it has to go, or inflation eats everything else you designed. - [Week 3: Market Design and Price Discovery](https://comp4020-agentic-coding-studio.github.io/comp4020-ass2-StudyRem/lectures/week-03/): Order books, guide prices, and why Old School RuneScape's Grand Exchange and a stock exchange are closer cousins than either fandom would like. - [Week 4: Case Study — The EVE Online Economy](https://comp4020-agentic-coding-studio.github.io/comp4020-ass2-StudyRem/lectures/week-04/): A decade of Monthly Economic Reports, read as what they are — one of the largest publicly available datasets on a virtual economy anywhere. - [Week 5: Numerical Balancing — The Ship-Fitting Problem](https://comp4020-agentic-coding-studio.github.io/comp4020-ass2-StudyRem/lectures/week-05/): Why "make it better" is not a balance patch, and how DPS-per-ISK and effective-hitpoints-per-ISK turn a vibe into a number you can compare. - [Week 6: Skill- and Time-Gating as Economic Design](https://comp4020-agentic-coding-studio.github.io/comp4020-ass2-StudyRem/lectures/week-06/): Why "you have to wait" and "you have to grind" are pricing mechanisms, not just pacing decisions — and what happens when a real-money option lets players buy their way past them. - [Week 7: Logistics and Frontier Economics](https://comp4020-agentic-coding-studio.github.io/comp4020-ass2-StudyRem/lectures/week-07/): Why the most valuable resources in a game are often the ones furthest from safety, and why moving goods there is itself part of the economy. - [Week 8: Market Manipulation and Real Scandals](https://comp4020-agentic-coding-studio.github.io/comp4020-ass2-StudyRem/lectures/week-08/): The Guiding Hand Social Club heist, and what a decades-old player scandal still teaches about the difference between a bug and a working system. - [Week 9: Cross-Game Comparative Economics](https://comp4020-agentic-coding-studio.github.io/comp4020-ass2-StudyRem/lectures/week-09/): Putting EVE Online, World of Warcraft and RuneScape's markets side by side — same underlying problem, three genuinely different mechanical answers. - [Week 10: Agent-Based Economic Modeling](https://comp4020-agentic-coding-studio.github.io/comp4020-ass2-StudyRem/lectures/week-10/): Guest lecture — thousands of simple trading agents, none of them smart, still manage to reproduce the bubbles and crashes a real market produces. - [Week 11: Mechanism Design and Game Theory Crossover](https://comp4020-agentic-coding-studio.github.io/comp4020-ass2-StudyRem/lectures/week-11/): Auction theory shows up in every market this course has studied — this is the week we name it properly and ask what it would mean to design one on purpose. - [Week 12: Capstone Studio — The Intervention Clinic](https://comp4020-agentic-coding-studio.github.io/comp4020-ass2-StudyRem/lectures/week-12/): The last lecture is a clinic, not new material — bring your in-progress Economic Intervention Report and get it stress-tested before it's due. - [People](https://comp4020-agentic-coding-studio.github.io/comp4020-ass2-StudyRem/people/): Who teaches the course, and how to reach them. - [Dr. Lior Tanaka-Bramwell](https://comp4020-agentic-coding-studio.github.io/comp4020-ass2-StudyRem/people/lior-tanaka-bramwell/): A guest lecturer for Week 10, on loan from Slop University's computational social science group to teach agent-based economic modeling. - [Marcus Whitfield-Reyes](https://comp4020-agentic-coding-studio.github.io/comp4020-ass2-StudyRem/people/marcus-whitfield-reyes/): Studio lead for the weekly practicals, and the person who turns a lecture's claim into a spreadsheet you can actually break. - [Dr. Sana Okafor-Lindqvist](https://comp4020-agentic-coding-studio.github.io/comp4020-ass2-StudyRem/people/sana-okafor-lindqvist/): The founding convenor, an economist who spent six years balancing a massively multiplayer game's live currency before she brought the job into a lecture theatre. - [Policies and support](https://comp4020-agentic-coding-studio.github.io/comp4020-ass2-StudyRem/policies/): The course-wide rules for late work, extensions, academic integrity and getting help. - [Market Data Lab](https://comp4020-agentic-coding-studio.github.io/comp4020-ass2-StudyRem/sessions/03-market-data-lab/): A hands-on session with a real, anonymised slice of trade data — find where price and guide-price diverge, and be ready to explain why. - [Balance Sheet Clinic](https://comp4020-agentic-coding-studio.github.io/comp4020-ass2-StudyRem/sessions/05-balance-sheet-clinic/): Build a real cost-effectiveness ratio from provided cost and performance data, then argue for a rebalance using it — not a vibe. - [Trade Route Planning Workshop](https://comp4020-agentic-coding-studio.github.io/comp4020-ass2-StudyRem/sessions/07-trade-route-planning-workshop/): Plan a cargo run across a simplified risk/reward map, then price it the way an insurance market would have to. - [Comparative Market Teardown](https://comp4020-agentic-coding-studio.github.io/comp4020-ass2-StudyRem/sessions/09-comparative-market-teardown/): Pick two of the course's three case-study markets and find one design choice in each that the other explicitly avoided. - [Capstone Pitch Rehearsal](https://comp4020-agentic-coding-studio.github.io/comp4020-ass2-StudyRem/sessions/12-capstone-pitch-rehearsal/): A last rehearsal of your Economic Intervention Report's pitch, in front of peers, before it's due.