Field Report
A short, evidence-based report on one lost or abandoned game — the practicum's first checkpoint, before the full recovery project
Due: 12 April 2027 · Weight: 40%
The brief#
Report on one lost or abandoned game: what happened to it, what evidence survives, and what that evidence supports.
This is not the recovery project — you are not expected to have a working build by week 6. What you’re building instead is the practice the final project depends on: choosing a real case, sourcing it honestly, and stating clearly what the evidence does and doesn’t prove.
You may report on a game other than the one you’ll recover for the final project. Some students use the Field Report to test a candidate artifact before committing to it in week 8; that’s a reasonable use of it.
What you submit#
A short written report (the exact length and format are set by your tutor at the start of the course) covering: what the game was, why it qualifies as lost or abandoned under the course’s definition, what evidence you found and where it came from, and what that evidence lets you claim with confidence versus what remains uncertain.
The spec
The brief poses the problem and leaves room for a response. The spec is the fixed part: what a marker checks. Some lines can be checked mechanically; the rest call for judgement.
- names one game or artifact that meets the week 1 lost/abandoned definition
- cites where every piece of evidence about it came from
- states its copyright status as best it's known, and doesn't ask a reader to break the law
- uses at least one method from weeks 2–5 (emulation, file/save-file analysis, or archival research)
How it is marked
| Criterion | Weight |
|---|---|
| Quality and honesty of sourcing | 40% |
| Correct application of the recovery methods taught so far | 35% |
| Clarity for a reader with no prior context | 25% |